hi,
We don't have a documentation effort ongoing for ChibiStudio, it is just a collection of existing tools.
I could add a small article to the web site (it is a wiki basically).
Giovanni
It's not a bad idea, to have this documented in a more "obvious" place than a random topic
BTW those env ...
Search found 3 matches
- Thu Sep 02, 2021 8:26 pm
- Forum: ChibiStudio
- Topic: Faulty inclusion check solution (Unresolved inclusion)
- Replies: 5
- Views: 32029
- Thu Sep 02, 2021 12:53 pm
- Forum: ChibiStudio
- Topic: Faulty inclusion check solution (Unresolved inclusion)
- Replies: 5
- Views: 32029
Re: Faulty inclusion check solution (Unresolved inclusion)
Hi,
Thanks for hints, very useful. The problem with putting paths in project settings is that not all users have same paths, some use customized Eclipse environments, some others use Linux or MacOS where paths are simply different.
Giovanni
Thank you, is there a way to document this behavior of ...
Thanks for hints, very useful. The problem with putting paths in project settings is that not all users have same paths, some use customized Eclipse environments, some others use Linux or MacOS where paths are simply different.
Giovanni
Thank you, is there a way to document this behavior of ...
- Thu Sep 02, 2021 10:17 am
- Forum: ChibiStudio
- Topic: Faulty inclusion check solution (Unresolved inclusion)
- Replies: 5
- Views: 32029
Faulty inclusion check solution (Unresolved inclusion)
Hello!
I am using ChibiStudio 2020-04 on Windows 10, and I've had problems with library inclusion check.
If I include a "standard" library (for example #include "string.h" ), the project compiles & works, but ChibiStudio gives a warning about "Unresolved inclusion". I know that warnings can be ...
I am using ChibiStudio 2020-04 on Windows 10, and I've had problems with library inclusion check.
If I include a "standard" library (for example #include "string.h" ), the project compiles & works, but ChibiStudio gives a warning about "Unresolved inclusion". I know that warnings can be ...